Function: gridLimitsOfProfile()
gridLimitsOfProfile(
profile,bytesPerVoxel):VoxelGridLimits
The limits of one grid under one profile.
maxEdge is the limit of the device on one axis. maxVoxelCount comes from
the memory of the device and from the width of one voxel: a texture that no
device can hold in its texture memory cannot work, whatever its shape. "The
texture is too large" and "there is not sufficient memory" give the same
result to the user, so one mechanism covers the two causes.
Parameters
• profile: GpuCapabilityProfile
the profile that applies
• bytesPerVoxel: number
the number of bytes of one voxel of the texture
Returns
the limits that a grid must respect