Function: detectRenderingCapabilities()
detectRenderingCapabilities(
__namedParameters):RenderingCapabilities
Runs the capability detection: one cheap context to gather renderer string, WebGL2 availability and MAX_TEXTURE_SIZE, then the texture-format probes.
Probe results are cached in localStorage keyed by renderer string and
probe version, so repeat page loads on the same GPU skip
the probe contexts entirely. Pass useCache: false to force a fresh probe
run (also refreshes the stored cache).
Parameters
• __namedParameters = {}
• __namedParameters.useCache?: boolean = true
Returns
RenderingCapabilities